In-depth Analysis of the configuration of Autocannon output (2)

 

Hello everyone, I am Zhanhun Xijiu! In the previous article, I introduced the deepening of autocannon damage and the rate of  damage increase for negative status. I believe that everyone must have a certain basic understanding of autocannon vehicles. In this article, I will continue to analyze in detail the reasons why autocannon vehicles have explosive output in ranking. This article will review the autocannon crit multiplier and the accuracy. If there are any mistakes, please forgive me and correct me!

 

Once again, I would like to express my special thanks to ZhanhunLongba and Mingrentang's Qianjin Zhuyanzuimengluo and Xiaosi for their strong support for this article, which enabled this article to provide a more detailed and comprehensive analysis of the autocannon. Thank you very much!

 

First of all, let's pick a relatively easy one to analyze, that is, the accuracy of the autocannon. Before we analyze this attribute, let's first understand the definition of this attribute. This attribute appears to compete with ricochets, so if our accuracy is high enough, we can completely avoid ricochets. We have also talked about the two output aspects of the autocannon above, but the effectiveness of these two attributes is based on the premise of hitting. Therefore, accuracy is particularly important.

 

Now that we know what this attribute does, let's take a look at how to get it. First, the expensive Ares Shooter can provide 2% Autocannon accuracy. Then in the 16th level of strategy, we can get 2% Autocannon accuracy. The title of Grateful Heart has 2.5% Autocannon accuracy. The special effects of destruction Cuju and the destruction broadcast can provide 1.5% and 1% accuracy respectively. Decals can provide 2% accuracy. (Pictures can be found in the previous article~) If you choose a pet whale or sickle head, you can also get up to 3% or 4% Autocannon accuracy. If you want to pursue the ultimate, you can also get 6% Autocannon accuracy in the parts. Finally, there are also accuracy attributes in the command room and equipment sets, but this is more dependent on luck and cannot be counted. In summary, the accuracy attribute can reach a maximum of more than 21% accuracy, which is enough to ensure that every shot will not be skipped except for the Autocannon counterattack.


Next, the most complicated and difficult to count is the critical damage multiplier. When we use the critical autocannon, the event autocannon has a critical chance of 3.2% and a critical multiplier of 5%, the prosperity autocannon has a critical chance of 4%, and the LC autocannon has a critical chance of 3.4% and a multiplier of 5%. The Ffighting Spirit skill can provide a 6% critical multiplier. The prosperity ammunition box can provide a 10% critical multiplier, and the forging brush full red can provide a 12% critical multiplier. Part 4 red can provide a 12% critical multiplier and a 6% critical chance.


If you choose Invincible instead of God of War paint, you can get 3.5% critical hit rate and 6% critical hit multiplier. If you choose Trickster as your mascot (the Little ghost), you will get 1% critical hit rate and 5% critical hit multiplier. If you don't use Trickster, you can choose to use 8% critical hit multiplier in the spray painting. The special effect Cuju provides 5% critical hit multiplier. The God of War Shooter among the officers can provide 1% critical hit rate, and the Driver can provide 10% critical hit multiplier. So guys, go for the driver.


Next is the commanders. Zhukov can provide a maximum of 5% critical hit probability, and Witt can provide a maximum of 25% critical hit probability and 25% critical hit multiplier (can be maxed out in Endless, but it is basically not available in ranking, and will not be counted as the highest value in the statistics below).

Montgomery has a maximum crit multiplier of 20%. Rommel has a crit multiplier of 10% and a crit probability of 1.5%.


Finally, the pet whale can provide a 5% crit multiplier. The military soul can provide a 1.5% crit probability and a 7.5% crit multiplier. The set attributes can give a maximum of 2% crit probability and 20% crit multiplier. In summary, the permanent crit rate can reach a maximum of 24% in the whole game, and the crit multiplier can reach a maximum of 120.5% (it is impossible to obtain both at the same time here, it is just the highest value calculated). Based on the data calculated in this article and the previous article, we can fully understand why the output of the autocannon is so terrifying.

 

As for how to resist autocannons, the autocannon counterattack skill must be acquired, which can make you easily withstand the first wave of autocannon bursts. Then there is the electronically controlled critical hit resistance module. The two autocannon critical hit multiplier and total critical hit multiplier resistance must be obtained. For other things, there are many places that can be resisted, but they all conflict with other attributes. Here it depends on personal choice. After all, there are still many parts of the tank that are specifically for armored vehicle defense, so it can be relatively calm when facing autocannons.

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