One sword once defeated a million soldiers! Damage reduction strategy 2.0!
Hello everyone, I am Zhanhun ☣ Xijiu. In the previous guide, I detailed the places where you can stack the damage reduction rate in the current version. In this guide, I will take stock of the stacking of damage reduction attributes such as armor strength and bounce (Ricochet) rate. In the game, the armor strength of each vehicle is different. For general heavy tanks, the armor strength of the front, side, rear and turret is about 5000~8000 and 12000, such as m1a2 and 99a2, and of course the Soul Eater with even more outrageous heavy armor strength. For light tanks, the armor strength is between 2000~5000 and 10000, respectively, with the typical representatives being Jin 99 and Type 15. For armored vehicles, the armor strength is about 1000~3000, including event vehicles like 04A (I’d like to add that the eye vehicle has no turret armor), and the aircraft is also about 1000~3000 (the aircraft also has no turret armor). Next, let's talk about the relationship between armor strengt...