In-depth Analysis of the Configuration of the Autocannon output (1)
First
of all, we need to understand what the attribute of deepening is. If you have
read my previous article analyzing heavy tanks, you can find the damage
calculation formula at the end of the last article. From the formula, we can
find that the damage value of deepening will not be affected by the damage
reduction rate. In other words, taking the Jin 03 as an example, if it has 10
points of deepening, then with its basic 43 bullet capacity, a round of
autocannon can cause 430 real damage. So, how much can the autocannon deepening
be stacked?
Let's
talk about the costume effects first. In the destruction effects, Cuju has 10
points of autocannon deepening, and can also provide 1.5 machine gun accuracy
and 5% critical hit rate. In the destruction broadcast, Heartbeat has 10 points
of autocannon deepening, and can also provide 1 autocannon accuracy and 2%
damage to helicopters. The two provide a total of 20 points of deepening. Among
them, Cuju can be obtained through 3000 coupons, and Heartbeat can be obtained
through cumulative recharge.
Let's
talk about the cannon paint. The God of War paint in the Gacha shop has 30
points of autocannon damage deepening, and the blessing decal has 15 points of autocannon
damage deepening. These two require 8640 and 2880 Gacha coupons respectively.
The lucky tiger New Year in the flag can provide 12 points of damage deepening.
This flag can be obtained through cumulative recharge, and is in the same
treasure chest with another top cannon flag, the golden bull New Year. These
three provide a total of 57 points of deepening.
Finally,
in the ninth level of strategy, 18 autocannon deepening can be added. The
latest military soul, Dawn of the Storm, can be upgraded to the maximum level
to provide 28. All the deepenings add up to a total of 123. This means that
with the basic 43 bullet capacity of the gold 03, a round of shooting can cause
a huge amount of 5289 points of real damage in addition to the basic damage!
This is one of the reasons why the autocannon output is so terrifying.
Next,
let's take a look at the damage increase of the autocannon to the target in the
negative state. Using the Golden Age Machine Gun will have a 4% negative damage
increase effect. At the same time, if we brush all the forgings into negative
damage increase and brush them to four reds, we can also get 18% negative
damage increase.
Then
let's look at the costumes. The destruction broadcast magnificent mountains and
rivers can provide 4% negative damage increase, and the decal blessing can
provide 5% negative damage increase. Please note that here we calculate the
limit that each style can reach. In actual combat, most of the time, multiple
styles are mixed, so there will be duplications in some places (such as two
destruction broadcasts). All of these add up to a total of 31% negative damage
increase.
So
after reading this, have you discovered that the output of the autocannon is
very terrifying? It is the superposition of these little attributes that leads
to the unshakable output position of the machine gun. So, as a poor tank
player, how should we resist?
In the 19th level of strategy, we can
choose to resist autocannon attack damage value of 15. In electronic control,
we can brush the entry to obtain 6% armored vehicle damage reduction rate, 6%
resistance to autocannon negative damage increase, and 25 points of resistance
to attack damage value. In ammunition forging, after we brush all eight slots
into resistance to autocannon negative damage increase and brush them red, we
can have 12% resistance to autocannon negative damage. In the painting of the
flag, we can get up to 5% resistance to autocannon negative damage increase. In
addition, some paint and special effects can also resist negative, but because
of the low cost performance, other paint and special effects are more suitable
for heavy tanks, so they are no longer counted. In this way, we can get 40
points of resistance to damage value and 18% resistance to negative damage
increase. In this way, our tanks can have more courage to occupy points calmly
when facing autocannons. (Because I am really too bad, I have only discovered
these parts at present, and everyone is welcome to add here!)
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